A24, the production company responsible for modern mind-benders like Hereditary and the operatic horror of Midsommar, has established itself as a champion of bold visions. Their films consistently push boundaries, linger in the mind long after viewing, and boast a signature aesthetic that’s become instantly recognizable. But with the lines between cinema and interactive storytelling blurring further every day, could A24’s next frontier be video games?
A Perfect Marriage
The video game industry is currently experiencing a renaissance of smaller, narrative-driven experiences. While blockbuster titles continue to dominate sales charts, there’s a growing appreciation for games that prioritize emotional impact and unique mechanics over bombastic action. Studios like Annapurna Interactive have found critical and commercial success with titles like What Remains of Edith Finch, a poignant exploration of family and loss built around innovative gameplay elements. This focus on character, atmosphere, and unforgettable narratives aligns perfectly with A24’s established strengths.
Imagine an A24 video game: a neon-drenched exploration of a decaying city reminiscent of Spring Breakers, a hauntingly beautiful side-scroller set in a forgotten national park that evokes the unsettling beauty of The Florida Project, or a psychological thriller where choices – like those faced by the protagonist in Ex Machina – have tangible consequences on the world and characters. A24’s established relationships with independent filmmakers could translate wonderfully to the interactive format. By fostering a collaborative environment, the studio could bring these unique voices to life in a whole new way, enriching the gaming landscape with truly auteur-driven experiences.
There are, of course, significant hurdles to consider. Game development, particularly at the AAA level, is a complex and expensive undertaking. A24, known for its focus on smaller budgets and nurturing a specific artistic vision, would need to navigate the industry’s financial realities. Partnering with established developers who possess a proven track record of creating critically acclaimed, narrative-driven games could be the key. Studios like thatgamecompany, creators of the emotional journey Journey, or Fullbright, the team behind the haunting Gone Home, come to mind. Such collaborations would allow A24 to leverage their expertise in storytelling and aesthetics while mitigating the financial risks associated with large-scale development.
Beyond the Box Office
Ultimately, A24 entering the gaming space wouldn’t just be a boon for the company itself – it could be a turning point for the industry as a whole. Their commitment to artistic vision and unconventional storytelling has the potential to push the boundaries of interactive storytelling. We could see experiences that explore mature themes, nuanced characters, and a deeper level of emotional engagement rarely seen in mainstream gaming. The prospect of an A24 game is more than just wishful thinking – it’s a glimpse into a future where artistic merit and commercial success can co-exist in the video game industry.
This potential foray into gaming presents an opportunity for A24 to not just build upon their existing legacy but to define a whole new frontier for artistic expression. By partnering with the right developers and staying true to their core values, A24 could create a new wave of video games that resonate not just with casual players, but with anyone seeking a truly unforgettable and thought-provoking interactive experience.
A journalism graduate from the University of North Texas, Allyson loves writing about games almost as much as she loves playing them.